# Zeus Modules

Currently there are no Zeus Modules in KJW's Radiate, however they are being planned.

In the meantime, Zeuses can use the following command to make an object a radiation source:

```sqf
[_this, "radiationType", countRate] call KJW_RADIATE_fnc_makeSource
```

Where `_this` is the object to make a source, `"radiationType"` is either `"Alpha"`, `"Beta"` or `"Gamma"` and `countRate` is a number signifying the count rate.

To unmake an object a radiation source:

```sqf
[_this] call KJW_RADIATE_fnc_deleteSource
```

Where `_this` is the object to unmake a source.

To make an area (marker or trigger area) a radiation dust zone:

```sqf
[_this, "radiationType", countRate] call KJW_RADIATE_fnc_makeSource;
_this setVariable ["KJW_Radiate_FadeInDistancePercentage",_fadeInDist, true];
```

Where `_this` is the area to make a dust zone, `"radiationType"` is either `"AlphaArea",` `"BetaArea"` or `"GammaArea"` and `_fadeInDist` is the percentage of the area that should be "faded in".
