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Mod Features Zeus Modules Currently there are no Zeus Modules in KJW's Radiate, however they are being planned.
In the meantime, Zeuses can use the following command to make an object a radiation source:
Copy [_this, "radiationType", countRate] call KJW_RADIATE_fnc_makeSource Where _this is the object to make a source, "radiationType" is either "Alpha", "Beta" or "Gamma" and countRate is a number signifying the count rate.
To unmake an object a radiation source:
Copy [_this] call KJW_RADIATE_fnc_deleteSource Where _this is the object to unmake a source.
To make an area (marker or trigger area) a radiation dust zone:
Copy [_this, "radiationType", countRate] call KJW_RADIATE_fnc_makeSource;
_this setVariable ["KJW_Radiate_FadeInDistancePercentage",_fadeInDist, true]; Where _this is the area to make a dust zone, "radiationType" is either "AlphaArea", "BetaArea" or "GammaArea" and _fadeInDist is the percentage of the area that should be "faded in".