Zeus Modules
Currently there are no Zeus Modules in KJW's Radiate, however they are being planned.
In the meantime, Zeuses can use the following command to make an object a radiation source:
[_this, "radiationType", countRate] call KJW_RADIATE_fnc_makeSourceWhere _this is the object to make a source, "radiationType" is either "Alpha", "Beta" or "Gamma" and countRate is a number signifying the count rate.
To unmake an object a radiation source:
[_this] call KJW_RADIATE_fnc_deleteSourceWhere _this is the object to unmake a source.
To make an area (marker or trigger area) a radiation dust zone:
[_this, "radiationType", countRate] call KJW_RADIATE_fnc_makeSource;
_this setVariable ["KJW_Radiate_FadeInDistancePercentage",_fadeInDist, true];Where _this is the area to make a dust zone, "radiationType" is either "AlphaArea", "BetaArea" or "GammaArea" and _fadeInDist is the percentage of the area that should be "faded in".
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